Creating tools to make virtual reality easier to build & distribute.
I was hired in December 2016 to be Entrypoint’s first full stack engineer. When I started, the product was just an idea. Frustrated by the lack of good webVR content, we wanted to provide tools for artists with little technical knowledge to create immersive and interactive experiences. Over a year, we turned this idea into a fully-realized 360/webVR drag-and-drop editing tool with an accompanying 360/webVR video player. We raised $2 million in funding and had an official partnership with Snapchat and created custom webVR experiences for companies such as Viacom, Samsung, and Refinery29.